Gamification as a Learning Method in Pharmacy Education

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Gamification as a Learning Method in Pharmacy Education

Gamification can be defined as the process of adding games or game elements into something in order to encourage participation (Webster). Although the notion of learning subjects such as physiology or pharmacokinetics by playing games seems inane, it has actually been proven to help develop the skills of healthcare professionals and improve their overall confidence. Traditional lectures focus o...

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ژورنال

عنوان ژورنال: Journal of Pharmaceutical Care & Health Systems

سال: 2015

ISSN: 2376-0419

DOI: 10.4172/2376-0419.s2-004